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Red Dead Revolver Gets Unofficial PC Port With Mouse & Keyboard

Published: 14 minutes ago•Updated Nov 9•0 Views
Red Dead Revolver Gets Unofficial PC Port With Mouse & Keyboard

The 2004 Western that started it all, Red Dead Revolver, now runs on PC via an unofficial fan-made port — complete with modern display options, gyro aiming, and full keyboard and mouse support.

Before Red Dead Redemption took the world by storm in 2010, Rockstar was already testing the Western waters. Back in 2004, the studio released Red Dead Revolver, its first crack at a GTA-style open-world game set in the Wild West. The catch? It never officially came to PC — until now.

According to DSO Gaming, an unofficial PC port is finally letting players experience the game on their desktops, and it comes with full keyboard and mouse support. Just like other PC recompilation projects, though, this release doesn't include any original game assets. You'll need to supply your own ISO file to get it running.

Don't expect a bare-bones emulation job, either. The port supports all sorts of modern monitor sizes and resolutions. You can pick your display, switch between fullscreen, borderless, and windowed modes, and set the resolution to your monitor's native size. There's even a render scale slider from 20% to 200%, so you can push the game's internal rendering above or below your screen's output.

Frame rate fans are in for a treat. The original cap is gone — you can set a custom limit, sync to your monitor's refresh rate, or unlock things entirely. V-Sync is on hand to cut down on screen tearing, and the display options don't stop there: HDR10 support, an FPS counter, and FOV adjustment are all included. You can even tweak how those old cutscenes look on widescreen displays, and there's a colorblind mode too.

Graphically, the port adds a bunch of new options. Ambient occlusion softens shadows where objects meet, with SSAO and GTAO to choose from. MSAA and SMAA anti-aliasing can smooth out jagged edges — and yes, you can run both at once. Anisotropic filtering sharpens distant textures, and you can toggle the game's original screen blur effect on or off.

One particularly handy feature is custom texture support. You can swap in your own PNG or DDS files, or export every texture the game uses. That makes creating, testing, and sharing texture packs way easier for modders.

On the controls side, the port brings full keyboard and mouse support with Raw Input, plus controller support via SDL3. If you've got a gamepad with a motion sensor, gyro aiming is in — and it works alongside the right stick, so you can aim with both at once. Supported devices include the DualSense, DualShock 4, and Switch Pro Controller.

There are plenty of quality-of-life touches, too. You can skip the opening logos, hide the HUD, and auto-pause the game and audio when you switch windows. Language support covers English, French, German, Italian, and Spanish, and it can auto-detect your Windows language settings. You can even add your own splash screen or replace the mouse cursor in the menus.

So, ready to see where Red Dead began? If you've still got a copy of the original game lying around, this fan port might be the excuse you need to saddle up. Let us know in the comments if you're planning to give it a spin!

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