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What the Shogun 2 Remaster Disaster Means for Total War Fans

Published: 7 days ago•Updated Nov 1•0 Views
What the Shogun 2 Remaster Disaster Means for Total War Fans

The incident raises questions about outsourcing and quality control in remasters, and could damage trust in Creative Assembly's future Total War releases.

The incident raises questions about outsourcing and quality control in remasters, and could damage trust in Creative Assembly's future Total War releases.

Key points - Creative Assembly's Roger Collum says the Shogun 2 remaster was not developed internally and missed standard quality checks. - Sega pulled the remaster from sale just days after launch due to poor quality. - Collum denies using generative AI for in-game assets and says the situation is under investigation. - Fans criticize Creative Assembly for shifting blame, noting the game's issues were obvious. - A small team of senior developers is now working to fix the game with Sega and the external studio.

Timeline - Launch: Total War: Shogun 2 remaster releases to negative reception. - A couple days later: Sega pulls the game from sale. - After delisting: Roger Collum posts a statement on the Total War subreddit addressing the situation.

FAQ

Q: Why was the Shogun 2 remaster pulled from sale? A: It launched in a poor state, leading Sega to delist it just days after release. Creative Assembly says it didn't meet quality standards.

Q: Who developed the Shogun 2 remaster? A: Creative Assembly says it was externally developed, though they didn't name the studio. Steam lists Warsaw-based Mataboo as a second studio on the project.

Q: Is Creative Assembly using generative AI in the remaster? A: Collum says no generative AI was used for in-game assets. They use AI for analysis, debugging, and prototyping, and demand the same from external partners.

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