What the Romero Games Downsizing Means for Players: Smaller…
The game will likely be a more compact experience than originally planned, but its survival shows how studios can adapt after publisher cancellations.
The game will likely be a more compact experience than originally planned, but its survival shows how studios can adapt after publisher cancellations.
Key points - Romero Games has secured a new publisher for its shooter project canceled by Xbox last year. - The studio's team has shrunk from 110 developers to just 16. - John Romero says they rescoped the game to reuse existing assets on a smaller scale. - The new publisher has not been named, and the game remains unannounced.
Timeline - Last year: Xbox cancels Romero Games' unannounced shooter project. - Recently: Romero Games secures a new publisher for the project. - Now: Team downsized to 16 developers; game rescoped to focus on existing assets.
FAQ
Q: What happened to Romero Games' Xbox project? A: Xbox canceled the unannounced shooter last year. Romero Games then found a new publisher and is continuing development with a smaller team.
Q: How many developers are left at Romero Games? A: The team is now 16 developers, down from 110 while Xbox funded the project.
Q: Will the game still be a shooter? A: Yes, it's still a shooter, but it's been rescoped to be smaller and more focused, reusing existing assets.
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