What the Ocarina of Time Remake Means for Zelda's Future
This approach could signal a new era for Zelda remakes, where fresh perspectives from younger developers help modernize classics while preserving their essence.
This approach could signal a new era for Zelda remakes, where fresh perspectives from younger developers help modernize classics while preserving their essence.
Key points - Some developers on the Ocarina of Time remake have never played the 1998 N64 original, says producer Eiji Aonuma. - Aonuma believes their fresh perspective helps modernize the game and make it fun for today's players. - Aonuma was scenario director and dungeon designer on the original Ocarina of Time. - The remake launches on November 5 and includes new features like sidequests, dungeon tweaks, and a jump button. - Aonuma has previously praised younger staff and looks forward to their ideas for future Zelda titles.
Timeline - 1998: The original Ocarina of Time releases on N64, with Eiji Aonuma as scenario director and dungeon designer. - Recent: Aonuma receives Knight of the Order of Arts and Letters from French culture ministry, praising younger staff. - November 5: The Ocarina of Time remake launches with new features and fresh input from younger developers.
FAQ
Q: Is it true some developers haven't played the original Ocarina of Time? A: Yes, producer Eiji Aonuma confirmed that some younger team members on the remake have never played the 1998 original, and he sees it as a positive.
Q: What new features are in the Ocarina of Time remake? A: The remake adds sidequests, dungeon tweaks, a UI toggle for immersion (like Breath of the Wild), and a jump button, among other changes.
Q: When does the Ocarina of Time remake come out? A: The game launches early next month on November 5.
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