What id Software's MachineGames Team-Up Means for Future Sho…
This closer collaboration could ensure id-tech's continued evolution and potentially lead to shared technology across future Bethesda shooters, even as Xbox continues its restructuring.
This closer collaboration could ensure id-tech's continued evolution and potentially lead to shared technology across future Bethesda shooters, even as Xbox continues its restructuring.
Key points - Xbox laid off roughly half of id Software's employees earlier this year. - Marty Stratton says id Software is working more closely with MachineGames than ever. - The partnership focuses on technology development and shared engineering talent. - id Software built Doom: The Dark Ages on id-tech 8; MachineGames used id-tech 7 variant Motor. - Fans speculate the collaboration could lead to Wolfenstein 3.
Timeline - Earlier this year: Xbox layoffs cut about half of id Software's studio, heavily impacting the Frankfurt arm. - Pre-layoffs: id Software and MachineGames began deepening their technology partnership. - Recent press event: Marty Stratton discusses the layoffs and the strengthened collaboration with MachineGames. - September: Xbox initiates a second wave of layoffs, merging Obsidian and Bethesda and putting Activision in charge of Halo.
FAQ
Q: Are id Software and MachineGames working on Wolfenstein 3? A: It's just speculation for now. Stratton's comments about working closely together have fueled rumors, but neither studio has confirmed a new Wolfenstein game.
Q: What happened to id Software's layoffs? A: Earlier this year, Xbox cut roughly half of id Software's staff, including many at the Frankfurt office who worked on the id-tech engine.
Q: Is id-tech still being developed? A: Microsoft denied shelving id-tech, and Stratton's comments suggest id Software is folding MachineGames' engineers into ongoing id-tech development.
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