RTX 5060 Runs The Witcher 3 Next-Gen With Path Tracing, And It Looks Stunning

A Reddit user shared gorgeous path-traced screenshots of The Witcher 3 on an RTX 5060, revealing VRAM peaks of up to 7.5GB and some clever CPU workarounds.
You know that feeling when a game looks so good you just have to stop and stare? That's exactly what happened when Reddit user Scorpwind dropped a batch of screenshots running The Witcher 3: Wild Hunt on an RTX 5060 with path tracing and DLSS Ray Reconstruction (RR) cranked on. And yeah, Toussaint has never looked this good.
The shots show off rural Toussaint in all its glory — wooden cottages, courtyards, town archways, and candlelit interiors. Sunlight spilling across vegetation and architecture brings out a level of detail that makes you want to slow-walk through every village just to soak it in.
But here's the catch: path tracing isn't cheap, especially on VRAM. Scorpwind explained that while the overall preset is Ultra+, they had to keep textures at High because Ultra+ textures simply won't fit. In rural areas, VRAM usage peaks around 6.8GB, but once you hit NPC-dense cities, it climbs to roughly 7.5GB. To keep things looking sharp, they stuck with High textures and enabled HairWorks (High) along with path-traced hair.
There's a CPU angle here too. In the comments, Scorpwind noted that their R7 5700X can barely scrape 60fps in rasterization mode, and path tracing plus ray tracing piles even more pressure on the processor. Their fix? Locking the frame rate to 30fps, which stretches the per-frame CPU budget from 16.6ms to 33.3ms and gives the system some breathing room.
It's a solid reminder that ray tracing isn't just a GPU workout — your CPU matters too, and sometimes a lower frame cap is the smoothest path forward.
The Witcher 3: Wild Hunt was developed by CD Projekt Red and supports path tracing, DLSS Ray Reconstruction, and more on PC. It's available across PC, PS5, NS2, and Xbox Series X|S.
So, are you planning to revisit the Continent with ray tracing on, or are you waiting for a beefier GPU first? Let us know in the comments!
📰 Related Articles
What 'A Towerful of Mice' Teaches Us About Witcher 3's Story…
This quest showcases CD Projekt Red's ability to craft compelling, self-contained stories that linger with players, and the Remastered update gives both veterans and newcomers a chance to experience i…
Witcher 3 Remastered Hotfix Fixes MOD Item Loss and Mount Bug on PC
CD Projekt RED rolled out a PC hotfix for The Witcher 3: Wild Hunt Remastered, fixing two player-reported issues: items vanishing when MODs are disabled and a display glitch with the Fiery Mare's blinder in New Game+.
CDPR Drops Surprise Witcher 3 Remaster Hotfix on PC
CDPR has rolled out a hotfix for The Witcher 3 remaster on PC, fixing disappearing items when mods are disabled and a bugged Blazing Mane blinders display in New Game+.
Witcher 3 Remastered Path Tracing Tested on AMD GPUs: 4K Is Brutal
A new AMD-focused benchmark of The Witcher 3 Remastered tests Radeon RX 9000 and RX 7000 cards across 4K, 2K and 1080p with full path tracing, and 4K proves a serious challenge.
How BioWare Helped Launch The Witcher 19 Years Ago
This anniversary reminder highlights the collaborative nature of the games industry, where support from established studios can help launch legendary franchises.
What the Witcher Gear Means for Cyberpunk Players
This crossover gives players more free customization options and strengthens the connection between CD Projekt Red's two major franchises.