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Ocarina of Time Remake: What 60fps Means for Players

Published: 1 hour ago•Updated Nov 5•0 Views
Ocarina of Time Remake: What 60fps Means for Players

Players can finally enjoy Ocarina of Time with smooth, modern performance, making the classic more accessible and enjoyable than ever.

Players can finally enjoy Ocarina of Time with smooth, modern performance, making the classic more accessible and enjoyable than ever.

Key points - The N64 original ran at a capped 20fps, with dips to 16fps in larger areas. - The Switch 2 remake runs at a stable 60fps, with only tiny loading hiccups. - The 3DS remaster improved the frame rate to 30fps. - Digital Foundry calls the remake's performance 'very stable'. - The remake's Metacritic score suggests it's the best game of 2026.

Timeline - 1998: Ocarina of Time releases on N64 at 20fps cap. - 2011: 3DS remaster brings frame rate to 30fps. - 2026: Switch 2 remake launches with stable 60fps.

FAQ

Q: Is the Switch 2 remake of Ocarina of Time really 60fps? A: Yes, according to Digital Foundry, it runs at a very stable 60fps with only minor loading hiccups.

Q: How does the frame rate compare to the N64 original? A: The N64 version was capped at 20fps and could dip to 16fps, while the remake is a consistent 60fps.

Q: Does the remake support variable refresh rate? A: Yes, it supports VRR displays, but Digital Foundry notes it's mostly useless since performance is so stable.

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